HuemersonFMG's Forum Posts

  • Good Morning.

    Under (Resize Image Canvas), check Apply to Whole Animation. And all frames will be resized from the first.

  • Thank you the informative was helpful.

  • Thanks, this feature will be very useful.

  • Good Morning.

    You can create a (Layout), to load the game, indicate it as the first Layout, in the (loader Style) option leave none.

    On the Event sheet, enter the code:

    System: On loader layout complete - System: Wait 0.5 seconds

    - System: Go to layout 2

    So your game will show your loading screen, and after the browser loads all the objects will wait 0.5 seconds and advance to the next screen.

  • Thank you.

    It will help me a lot.

  • Good evening.

    It may be that some object is stopping loading (Object size), very large sprites can cause a very time consuming loading, since (HTML 5) loads all sprites before starting the games.

  • I tested, and saw no cuts, the displacement to 0.5, and improved the quality of displacement, I left mirrored and not mirrored and continued without any cuts, the movement is normal ...

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  • Good Morning.

    I'm studying plugins (Q3D), I've even created small projects, but I still have a lot of questions about importing objects (3D), and texturing.

    Can I get more information or instructions, mainly in Portuguese, so I can receive more details and instructions ...

  • It has to observe if it was copy or clone, so you can reference the color change for the correct sprite ...

  • Have you tried (by pressing the key (specify a key), the car object move to position (car.x + (n ipxels))).

  • Very good game, the story is interesting. Congratulations.

  • Good afternoon

    Try to download Cocon in the store, export the game as Scirra Arcade and download the game for your ipad, the cocon swirls the games from the internal memory ...

    Mine is android, I have not tested it with other OS.

  • Good afternoon.

    I believe you need to set the position of the object, you can do it in the lines of code ...

  • Good afternoon.

    Somehow you know if in C2, you can create print forms, type text or images, from the game itself.

    And also if C2 interacts with spreadsheets (XLS or XLSX), type when typing text into a save text box on a worksheet's cell and rescuing these values when loading the game ...

    I'm grateful if you can help me.

    Thank you.

  • I understand, but my games are created with multiple layers and I have no problems with the gameplay, of course I tested with minimal configuration (Samsung win2 duo -TV) ... and I'm not having problems.