helena's Forum Posts

  • Hello!

    I have an question about C3. Are we going to be able to print out the event sheet, to a printer that is. Sometimes I "see" better on paper.

  • Thank you.

  • Hmm, ok thanks I will have to dig into that.

  • Hello.

    I am using json files of TMX importer to make levels and I use AJAX to load into game, I am loading into array. That's fine.

    But the events is not ideal to load.

    I tried to put into loop but it won't work because "On xxxx Completed" has this Green arrow meaning it can't be put into a loop. So I have now 21 indiviual "On xxxx completed" events and I have to manually add for every file I add to the project folder.

    Same thing can be said for the "Request xxxx (tag xxxx)" long list and the the name can't be part of loop/variable because of it is from a fixed list of names of the files you have in project.

    To illustrate what I mean.

    Can I streamline this a bit? Or maybe make it automated by finding all the json files in a folder and load those in ordered manner to array?

  • Hello!

    I have been working with my game again the last weeks. It is nice.

    I wonder if it is possible to set one Webgl effect that i same for all layouts?

    Now I have to set one effect per every layout even if I want it to be available for all layout on same settings.

    So it is awkward to go on every layout's eventsheet to enable/disable that webgl effect ( as per the settings in game)

    Hmm now I realize I could make a new eventsheet that is included by every other.. hmm. Hehe, answered my own question to streamline.

  • No I wasn't confusing with Fusion 3. I just wanted clarification. Now I understand, adding functionality in editor as in adding things to GUI itself. Not to "code" plugins in events.

    (yes I know in Fusion 3 you can do plugins in their event sheets)

    Thanks.

  • I realize I posted my question in an awkward place but maybe someone can answer? Maybe Tom?

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  • So far I feel it is Construct 2.5. But I am waiting to read all the blog updates, maybe they are saving the best bits for last.

  • Oh so it will work on ipad? I thought it wouldn't work with construct 3 on apple devices due to Safari only browsers. (Needing Chrome, the Chrome in App Store is fake chrome actually, it is Safari with Chrome cover)

  • I wonder about the "Editor plugins", is it that I can create plugins from the event sheets, and not having to know how to program javascript?

    It is quite nice idea, so can make plugins to streamline some processes. Like functjons but useable for other projects too.

  • Thank you, faulknermano! All tips helps!

  • I went and added Lunarray's Litetween, I start to add the plugins/behaviors that I do use, and this one I use excessively.

    And by adding this, it looks like the problem appears again!

    maybe should alert lunarray to this strange problem?

    EDIT: I have now put back the whole motherlode, everything. And everything works, with exception for when adding LiteTween. So sadly it is that one breaking C2.

    Which is unfortunate because I love that plugin and use it excessively in the game I am working on. Maybe Lunarray will have luck to detect the problem? I am open to send my bigger capx whole game but only as direct transfer non diclosure. Just send me pm.

  • I backuped the C2 folder and uninstalled, deleted all the files in that root folder, and installed a new clean copy and ran the capx. It is working well now!

    So it appears that either C2 was defective copy (even if it was across different versions) or that one of the numerous plugins made C2 buggy.

    I will add the files now group for group and see if problem arise again.

  • Interesting but also sad. I remember when I stressed my first proper 3d card and it got super glitchy at the end even in windows. But I think it is not the case here, actually. Do not have any glitches in any 3d games, nor in windows. Seems to be isolated to Construct 2.

    Not even any glitches when playing for long time and I have temperature monitor on second monitor. hmm.

    Plus it would be more like "irregular" so to say. The sprites that are "gone" are always same sprites/objects every time I open the file.

  • Thank you all.

    I have tried to remove different things from the capx, for example effects and behaviors. I think all third party plugins are gone. Spritefont MIGHT be thirdparty but it is needed to illustrate the problem here.

    Are there any way to see which third party plugins a capx use?

    Whichever, I have replaced the file with new capx.

    zenox98 how strange!

    lamar thanks for checklist.

    Went through them, but sadly not helping.

    gif: http://www.funnybunny.se/files/bug.gif