helena's Forum Posts

  • I agree with you the image editor is pretty clunky. But I guess it is low prio because you are assumed to do your work elsewhere (there's a number of nice software) and there are so many things to fix/add to Construct 2, and there's only one person working with it.

  • I would like print too!

    sometimes it is good to have it all on paper and you can sit in the sofa or bed and read through.... to see errors you didn't catch on screen.

    I would rather not use screenshot because I have my events page rather dark to rest my eyes. (not inverting because it is not black but just a dark shade of color)

    Maybe something for Ashley to add? If it is not too bothersome. After all it is kind of low prio.

  • I have an array of 2 dimensions to represent a tiled map.

    In the array there's one value named "Player". How do I find its position in the array? (the x and y coordinates)

    IndexOf seem to be only for one dimensional array?

    Thank you.

  • Two. One active now, and one sleeping... (got bored) haha!

  • I think that if you enjoy gaming and love classics and well made games you might earn more money(?) than if you just think "let's make any random game and earn lots of money".. Because it shows if you are not interested in games.

  • I disagree, I find the forum quite helpful with nice people!

  • .... But not in Cocoon JS. :/

    Javascript Exception (line 20117 File: 'c2runtime.js' Tag: 'script') TypeError: 'undefined' is not a function (evaluating 'document.write('<script src="zlib_and_gzip.min.js"></script>')')

    I typed this from my ipad, there may be typos.

    I looked in this thread and I saw people having same/similar problem, but I am not sure. In TILED my map is set to "uncompressed".

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • rexrainbow

    I tried first then got puzzled over that your test app was buggy too but then I realized I forgot to update the plugin itself. When that was done your capx worked and then eventually when I updated my capx, it works too. THANK YOU.

    Sorry again for my mistake.

  • Ooh really, so it is different. I thought you said to use same way. Ok I am so sorry!

  • RamPackWobble

    I used your solution, applied to my game, and the "double check" works well enough. I have new problem in same event tree but not really related to this very problem. I will give it a try for a while and figure out things...

    But you helped me forward one step which is valuable, thank you very much.

  • rexrainbow

    I sent pm to you.

  • Hello!

    I have an question.

    Is it possible to combine two "Is Overlapping with Offset" conditions with same objects in both but different coordinates?

    I also tried to add the second set as a subevent but nothing happens either.

    But if I remove one to have only one left, it works.

    What I want to do is essentially to check whether BALL object is overlapping BACKGROUND objecth on TWO different positions, and then let the ball move to side if BOTH is true.

    I am asking this because sometimes something won't work logically and I am too daft to see it.

  • rexrainbow

    Please ignore my last comment. I have now solved my problems using other methods. Thanks.

  • Hello rexrainbow

    I have problem with JSONTMXimporter. I used TMXimporter to success and then I wanted to try in CocoonJS and it won't support XML so I went with JSONTMXimporter.

    In Firefox on my Windows I got this problem:

    Javascript error!

    SyntaxError: JSON.parse: unexpected character

    http://localhost:50000/Rex_JSONTMXImporter_plugin.js, line 895 (col undefined)

    This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer

    And then in CocoonJS:

    Javascript exception (line 19702 Tag: 'timer'): SyntaxError: JSON Parse error: Unrecognized token '<'

    What to do? Thank you.

  • Good suggestions, thanks!