haptic9's Forum Posts

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  • OK, there was a huge bug on the app configuration for non-premium users. It should be fixed now.

    Please check again and see if everything's working fine.

    If you have any further technical problems with the cloud, please get in touch with us at devsupportqgj@ludei.com

    It works! This new update really changed alot of things. My game barely crashes now and I dont have to check through the launcher after inserting every event. Great job guys!

    Hoping to get a premium account as my game is almost complete to release a demo with cocoonjs ads. Whats the requirements for premium? I can provide screenies, vids, and a zip file of my game and future projects

  • thank you for the reply .zip file is sent

  • Is there a tutorial on how to use the spriter plugin

    scirra.com/forum/topic59694.html

    with cocoonjs 110.

    I'm not sure how to combine all parts of the body to one single image as well as import the images and such.

  • I believe its cocoonjs causing the problems alot of people can't compile or test there games anymore

  • im having the same problem too was just about close to finishing my demo and releasing it but when i export the game to the new updated cocoonjs titlescreen then autoclose after 4 sec this had never happened before in previous edition.... I think cocoonjs launcher is also having trouble.

    Also tested export of construct v.109 load and titlescreen auto close 4 sec

    construct v.110 load and auto close

  • ahh i see i suppose ill try cocoonjs for now been having alot of trouble with it but yea

  • i did manage to but sadly it requires alot of layouts and event sheets and im having trouble with cocoonjs im not sure if its cause of all the layouts and eventsheets or something else

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  • I've had 5-10 people test my game via appmobi test link and they all

    tried to play my game with direct canvas support enabled and it crashes for everyone on android devices...

    my other 2 friends who used iphone 5 4s runs the game flawlessly though so ik it works for ios but what about android? really liked the program and cocoonjs has alot of problems as it tends to crash often

  • sadly yea =/ but i love construct real simple and easy to build games for apps and thank you i managed to figure out how to save =p

  • what if they clear there cookies? wont the save be deleted ?

  • yea i guess thats my only solution ty

  • Is there any way to work around the problem for fonts when exporting to cocoonjs

    I try setting text files to for example Arial Size 28 but after i load its set to default and the text is real small...

  • Im building an android game and wanted to know if theres a way

    for when the player closes the game they resume back to the level selection screen with the unlocked levels.

    (after each level is complete a new level is unlocked in the level selection screen)

    not sure if im explaining it right

  • I want it where a user presses on the jump arrow twice to double jump for an android platformer game is there any way to achieve this?