Gillis's Forum Posts

  • 64-bit versions of Windows can run 32-bit software, but 32-bit versions of Windows can’t run 64-bit software. 32-bit programs can only use 2 GB of memory each, while 64-bit programs can use much more. A 32-bit processor is also 32-bit based, in that they work with data units that are 32 bits wide. A computer with a 64-bit processor can have a 64-bit or 32-bit version of an operating system installed. However, with a 32-bit operating system, the 64-bit processor would not run at its full capability. 64-bit processors process more data more quickly.

    32-bit software will be more compatible with more machines but will generally not run as fast as 64bit due to the processing bit limitation and also the capped memory. If your application uses a lot of memory (lots of images, sounds, etc.) you should try to plan on having a 64 bit build available.

    More good info:

    http://www.howtogeek.com/194119/why-are ... f-windows/

  • Apologies for this bug. This was my bad. This was a classic case of the instinct to blame it on the newest thing... 187... I had simply forgotten to rename my exe to nw.exe for greenworks. The end. Sorry.

    SOLVED!

    Dan

  • You should submit this to the bugs forum. You might get a better response. Good luck

  • Problem Description

    Exporting r187 project for Node-Webkit using greenworks.c2addon generates error upon launching exe. Screenshot below. Testing under Chrome the game runs perfect. Build 186.2 did not have this issue. Perhaps related to the new JSON change?

    No capx due to size. I can FTP it to Scirra if needed.

    Steps to Reproduce Bug

    • Install greenworks.c2addon
    • Compile using Node-Webkit Option
    • Launch Win32 app (Observe error)

    Observed Result

    Upon Launching a Project that uses the greenworks.c2addon the follow error is generated upon launch of app

    Expected Result

    I expected the compiled exe to launch but instead I got this...

    Affected Browsers

    • Node-Webkit: (win32)
    • Chrome: (NO)
    • FireFox: (NO)
    • Internet Explorer: (NO)

    Operating System and Service Pack

    Windows 8.1 Pro

    Construct 2 Version ID

    r187 64bit

  • This is a great question. I don't know much about the Windows 8 store space yet. I too am curious!! Desura is really good to get a foot in the door to be able to participate in bundles. Bundles seem to always give a nice link to your Greenlight campaign. One thing I do know is that exposure is exposure so I can't imagine it being a bad thing. However... Store management can get a bit overwhelming if you are not careful. If you want to target Windows 8 I have heard multi touch support ingame is almost an expectation now. So plan for that. My 2cents...

  • Looks like this is fixed in 187 beta!! Thanks Ashley!

  • No. You still have to go through the Greenlight process. They might change it in the future but not yet.

    http://steamcommunity.com/sharedfiles/b ... mostrecent

    Thank you Ashley

    Confirmed! The nw.exe thing is a bummer but I will not complain. Seems to be a node-webkit bug anyways ;P

  • gentle bump

  • One way would be to create a solid color 'box' image as an object and set the collision event to "goto layout". Once everything is set change the opacity of the box to 0 so it is invisible. Or you could add a door image. Store any value you don't want to lose in a global variable or global array. Thats it!

  • hehe. NP. I will help you out in any way that I can. Just remember when something is "FREE for one day" it draws HUGE HUGE traffic and word travels like wildfire. It does not work good for "Free all the time" games... only "FREE for one day". It plays of our nature that we stumbled upon some great opportunity and people are tempted to act impulsively on it. That is the best way to light a fire under a stale campaign. It will bite into your bottom line in the end but you sure will appreciate the attention. Just FYI... My "Free Day" Drew more traffic than Groupees and Gala combined and I didn't have to work with anyone else to do it!! On top of that it boosted my popularity on Desura overall and ended up in additional sales the following weeks so it was a HUGE win.

    I know you'll get there.

    Dan

  • I did array style text using event objects with text instance variables in my game and used AutoIt3 (Free) to help iterating over a text file and sending keystrokes. It is just a windows productivity tool that uses a BASIC like inline code structure. There is a bit of a learning curve but not much if you read their manual.

  • My own game is now also available on itch.io!

    Brick Breaker X: Rescue Rush:

    Congrats!!!!!

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  • Highlight layout1 in right pane. Now set the Event Sheet choice in the Layout Properties. Repeat for layout2.

    If you want to include the events from one in another you can add an #include to reference the other. That works well if you want to make say a GlobalEventSheet or GlobalVariables eventsheet

    Hope this helps.

  • First off this is not a Construct 2 issue. This is not a node-webkit issue... This is a M$ issue...

    As some of you know I was recently greenlit. I am working on building my buildscript for steam deployment. My main release is Node-Webkit.... I really really don't want to force the user to install the dxwebsetup.exe package that has the bing bar options... Steam offers common redistributables like Direct X (June 2010) for automatic deployment...

    Two Questions..

    -Is the steam redistributable good enough and does it include the directx "web" components or just the windows components? I'm using FILEMON to try and snoop at the differences presently...

    -Does anyone have any experience deploying dxwebsetup.exe SILENTLY in a steam install script and if so would you be willing to show me how?

    Releated discussion:

    https://forums.robertsspaceindustries.com/discussion/107072/could-we-get-an-installer-that-doesn-t-install-bloatware/p2

    Thanks,

    Dan