I just discovered that it's not possible to run an animation faster than 1 frame per tick. If I have a long animation, say with 200 frames, the fastest it can be finished is in ~3 seconds (at 60 fps). Even if I set animation speed=1000
Why can't I speed it up, skipping some frames? Seems like a weird limitation.
This also means that an animation with speed=60 will run slower on a 50Hz monitor, making this one of the fundamental mechanics of Construct frame rate dependent.