DEAD LOOK's Forum Posts

  • Hi,

    As the topic suggests, I'm trying to find a way to make a bullet follow a curved path, could be random I don't really mind.

    I found a way to do it with multiple objects as path points but I would like to know if there is a more efficient way of doing it.

    Another way was to use gravity(bullet behaviour) but I think this only works for the Y axis.

    Thank you!

    An example of what I have in mind:

  • ,

    Thank you very much, glad you liked it!

  • Hello and thank you for the quick reply.

    I know that I can use the effects on text objects but I couldn't find any effect for outline.

    Sorry if I missed it but I checked again and found nothing.

    Thanks

  • Hello,

    I would love if there was a plugin to add effects on text such as outline, glow.

    I don't know if its easy or not, i just know that right now I am not able to do it on my own.

    Thank You!

  • I will have to resize or even recreate some of the assets. Then relocate them.

    This is going to be as long long process...

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  • The resolution is 1280x720. Yeah, I need to fix that.

    Thanks!

  • Hello,

    "SloMo" is a fast-paced top down shooter.

    Your goals are simple:

    • Kill the blue guys!
    • Use slow motion to avoid bullets.
    • Survive!

    This is my first game and I would like if you could give me some feedback!

    You can find the game here: http://www.kongregate.com/games/skozax/slomo

    Thank You

  • Hey guys,

    I was searching for Android export solutions and I found EjectaX.

    What do you think about it?

    Has anyone used it with Contruct 2?

    Is anything in the works?

    Thanks

  • bump

  • Thank you very much for repling

    Yeah, I know I'm not gonna get a lot of attention with my first game, but I would like also to know which platform is better for publishing and if it was better to publish to all of them.

    Thanks

  • Hi,

    I want to create AI for patrolling enemies.

    I need the enemies to move left and right. If they spot the player within 500, I want them to stop moving left and right, start moving towards the player and start shooting. If the player moves away (>550). I need them to go back to the same place and continue the patrol.

    So far, I've tried two ways but both are buggy and don't work.

    1. I put Pathfind and Line of Sight and 8-Direction behaviour. Used a variable for the two different behaviours of AI(patrolling, attacking)

    2. Used the bullet behaviour.

    I've attached a screenshot for both ways.

    I'll have a lot of guards in my game so I would like, if its possible to do it without changing every time the coords for every guard.

    Thanks

  • Hello,

    I am close to finishing my first game. It is also compatible with mobile devices. As I can see, there are a lot of platforms to publish my game.

    I've already read Ashley's tutorial for promoting, which I think is really helpful. But, I would like to know from someone that has already experience

    from publishing/promoting apps, what my next move will be.

    Should I publish to Android/iOS or Kongregate or Newsgrounds or FGL.

    Or even all of them?

    How can I generate more plays?

    Sorry for the questions but its my first game and I would like a professional advice.

    Thank you for reading.

  • Here's the capx!

    (After you press one of the buttons, press anywhere inside the screen to move the player.)

  • Yes, I am using CocoonJS 2.0.0beta. I also exported my game with the previous version but still, the clai.io leaderboard wouldn't show up on Android. I don't know if the tutorial will help, as the leaderboard already works on the PC version.

    Edit: On PC it says Debug Mode. Do you know why is that?

  • bump