It's actually possible.
0) Set the project setting 3d camera scale to regular.
1) Create a 3D object (box shape).
2) Create a sprite and import / draw all desired animations & frames.
3) Create a container on the 3d object and add the sprite.
4) Set the right face of the 3d object to use the sprite as texture.
5) Create an event that adjusts the 3d box dimensions as follows:
Every tick - Set 3d box height to sprite.imagewidth, set 3d box z-height to sprite.imageheight
Now, you can control the 3d box appearance by simply controlling the sprite animations.