Carbincopy's Forum Posts

  • >

    > > Yea, try pre-compressing images too. C2 does some compression on export, but it helps more if you have smaller input images to begin with.

    > >

    >

    > yah! I thought about that, but the manual said that did not have any effect on performance. Will see if that helps. I tried low dpi setting but did not see much of a difference.

    >

    > Edit:) I also thought about trying phonegap it export to see if it would make a difference.

    >

    I can assure you that it makes a huge difference. We have an overly enthusiastic artist who outputs images in the 2000x5000px size range, and I have to resize these images in an image processor before importing them into C2 otherwise we pay a hundredfold in performance.

    I said compression, but I actually meant resizing.

    Thanks I will look in to compressing and resizing and see if it helps.

  • it's because some differece between both of them. in intel xdk look for plugins, some of them are not compatible. don't ever use core plugins of intel xdk.

    and, can u explaine me, what exactly u want from camera? maybe u use some plugins in C2 that r not compatible wth XDK?

    and second question - how you make export for intel? there is two ways, <use intel XDK project format or without of using this option?

    this is my app Snappy Flappy it works for android and Winphone. I got it to work with phonegap.

    use firefox as it locks up when using chrome.

    https://www.scirra.com/arcade/rikoshe-m ... ver-1-6442

    but really like Intel xdk, just trying to understand why it does not compile the same via intel xdk.

    You can find the link to the apk and winphone install under completed projects Snappy Flappy Ver 1

  • can any body tell me why. when compiling apps why phonegap could make my app work and Intel XDK was having issues with camera capture and causing the app to run slow. They both used the same cordova build.

  • Have you tried Cocoon.IO?

    It still sounds strange with the description of what your game features because those things shouldn't have a problem running on mobile.

    that's what I am saying. check out the demo release I just posted.

  • I just created the phonegap build and it is a little better. but still slow, but the camera is working. Thank god for that as it is my main selling point of my snappy app collection.

    see Snappy Flappy at link provided. for android and winphone so far as I don't have an apple dev account.

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  • Ok! here is the phonegap build it is still a little slow, but the camera capture works finally.

    Meet Snappy Flappy part on my snappy apps collection.

    once I fix the performance issues I will put it in the play store for sale.

    thanks for all the support in helping me fix the issues I was having. Jeremy C.

    Edit: Adding to google play store once I take all screen shots the free demo will no longer be available. Enjoy Jeremy C.

  • Yea, try pre-compressing images too. C2 does some compression on export, but it helps more if you have smaller input images to begin with.

    yah! I thought about that, but the manual said that did not have any effect on performance. Will see if that helps. I tried low dpi setting but did not see much of a difference.

    Edit:) I also thought about trying phonegap it export to see if it would make a difference.

  • Mobile devices are bad about Performance.

    I have read that post about performance. It is not really helpful as my first app is just a flappy clone for testing how to compile an apk.

    There are no ads so that is not effecting the performance.

    there are only 5 objects in the game. the flappy, the pipes, the score and back ground.

    when run as web app it flies on the same device so much so that I will need to set slower speed for pipes.

    but when compiled as apk and run on the same device. it goes so slow that one tap is like 3 taps. it jumps up and up and up. so you can't even clear the first pipe.

    Edit 1) I think I will try compiling without cordova and see what happens.

  • I can run in browser on android and it flies.

    but when I create the cordova apk with intel xmx it goes so slow it glitches.

  • does camera capture work with android?

    I have a sam galaxy tab 2 been testing with intel xmx but not getting any response.

  • that would be in your event

    2 conditions

    key pressed

    arrow pressed

    = event

  • Hello everybody,

    I am trying to get the camera to take photos on android and Iphone.

    I have on and off buttons and take picture button when camera = 1

    but when I test with intel tester the buttons will not work the rest of the app loads just fine.

    any body know what I can do to make it work even if I have to add hardcode lines to index.html

    thanks Jeremy C.

  • Hello everybody,

    I just purchased my C2 Lic.

    I had created an app months ago that uses the camera capture feature.

    But when I tried to create an apk file the camera would not work on android and some times it would not work with chrome. What is the best way to fix this issue as I am ready to release my new line of apps.

    any help would be gratefully appreciated. Jeremy C.

  • great videos!

    can you make a video about the use of arrays?

    I will see what i can do. been a little busy here.

  • looks good, thanks for sharing.