Carbincopy's Forum Posts

  • the issue is you are not checking existing score your just saying write new score instead if var score is greater then do nothing.

  • looks right to me.

    another way would be set animation right and left.

    if right set (default) or right if named as such or frame (0)

    if left set left or frame (#)

  • on event sheet right click

    global = sound

    if sound = 1 play song

    if sound = 2 play song

    if sound = 3 play song

    and so on.

  • every x sec - from timer

    if event timer - health

  • you would have to set a global var to select sound

    on event set random var

    system compare var

    if var play what ever

  • not quite sure what your want to create. But search for simon says I believe there is a .capx and demo explaining how to create the on event choose random colors.

    also look at adding once while true statements to the code.

    You may also have to play with on tap vs. on touch as they do different things.

  • every x sec - 10 from life

    on event + life

    on event - more life

  • i believe you have to add persist so that they remember what settings you have given them.

    just like when I created my MM clone. I had to add persist to the doors so they remembered if I had opened them or closed them every time I reloaded the layout.

  • use parallax some thing like 200,50

    (100,100) is the same size as org layer.

    0,0 is size of window.

    as it is by % of org. layer you will have to play with it.

  • Demo: Monopoly on a "ring board"

    Capx

    - click to move chess

    There are 36 tiles arranged in a ring, which will map to a square board with size to 36x1 (rex_board plugin). Each tile using "action:Add tile" instead of "action: Create tile", to only register the logic position in board plugin. And set the property "Wrap" to "Yes" (rex_board plugin)

    Now here is a "ring board".

    Carbincopy

    Check it.

    Very Cool and Inspiring. Thanks for all your time and efforts. Jeremy C.

  • I love your plugins and behaviors they really help and save time. I have not looked at the documents yet for this, But would this work for board game like candy land, clue, shoots in ladders, sorry or life, Where the player chooses the end location on dice roll instead of auto move player piece?

  • could you use pathfinding with it or is it just a background with no collisions? I did look at the demo just kept displaying a new map ever click.

    Love the plugins, keep them coming. Jeremy C.

  • did you add a plugin or behavior? which could be causing the issue?

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  • did you try saving and reopening the project? I know in some software you have to do that for tilemaps

  • Sorry, I think you misunderstand, I mean in the Construct UI.

    The panel on the bottom right that lists the available objects is empty.

    The main layout panel is displaying everything fine. So there's no issue with parallax etc.

    I'm out right now but I'll post a screenshot a bit later to clarify.

    If objects panel is empty then you have not added any objects in you game..