applern's Forum Posts

  • You could change from creating and destroying them to set visible/invisible if you want, since you described them this way. Try that and see if it works better.

    It did. Thanks a lot! Both problems are now fixed. Thanks agian!

  • 1. There is a fade behaviour you can enable, or you can reduce opacity over time

    2. Setting them invisible shouldn't uncheck them afaik, are you creating and destroying them?

    Yes, I am creating them

  • My app is basically about the human body. And lets say you touch the eyes, then 3 check-boxes will appear which has 3 activities your supposed to do with your eyes. If you do it then you check them. Same for ears, nose, mouth, hands and legs. And once you complete all of them you press the 'Finish' button (it is a sprite with touch plugin) it goes to the Next layout which is the certificate layout. If you don't check all of them then a text appears that says 'You have not completed all the activities'

    So I have 2 problems

    1. How do I make the text fade some time after they press the Finish button and not all activities have been checked

    2. When you press 'eyes' 3 check-boxes appear. Then you check them. Then you press 'ears'. The 3 check-boxes from 'eyes' become invisible and the 'ears' activities become visible'. Then lets say you press 'eyes' again. The 'eyes' activities come But they are not checked.

    If you find the solution, it would really help. Thanks!

  • You can use System > Compare two values to do this.

    OK Thanks

  • So is there anyway we can have of this sprite touched WITHIN X AND Y DO THIS?

  • I use Macincloud. You get a virtual Mac, with the latest OS and latest Xcode. It cost $1/hour to use. Works fine.

    can it create ios signing keys and certifcate for phone gap?

    fredriksthlm ?

  • I use Macincloud. You get a virtual Mac, with the latest OS and latest Xcode. It cost $1/hour to use. Works fine.

    do you get two factor authentication from here. I logged into apple developer but it says i need thaat

    fredriksthlm ?

  • Hey guys!

    So I checked a few forums on how to publish a game into App Store, but all of them say that we have to do it on a MacOS. Which I don't have. I am trying to publish it from my windows 10 PC but i am not understanding what Xcode and Cordova is. Can anybody help me with this. The forums are a bit confusing for me because i am new to exporting games. Thank you

  • Congrats on finishing the project.

    Have you fixed that messy code you used to checks if the answer is correct?

    I tried following it your way but it wasnt fitting with my project (new bugs appeared). So maybe (if I make a new project) than i'll try your code.

  • Here's an example using an AJAX + array that lets you set any number of correct answers:

    https://www.dropbox.com/s/5inhie14yi7rolr/quizTemplate.c3p?dl=0

    Both the questions and answers are shuffled using permutation tables.

    I've added comments throughout the event sheet to explain how it works.

    Thanks. I'll check it out!

  • Using a 3D array to store the answers may work for you:

    Width = question no.

    Height = answers

    Depth = correct/incorrect

    You can transfer the current question's answers to a separate 2D array if you want to shuffle them before displaying.

    Is there any sample project you could show? I'm not familiar with arrays,

  • Hey guys! So before I made an app with a quiz. The quiz had a question and 4-5 choices, with 2-3 answers

    Like

    (qn) blah blah blah

    1. correct

    2. Wrong

    3. Correct

    4. Wrong

    5. Correct

    It took me a long time, but finally I finished and going to publish soon. Thank you dop2000, , ClausxD, DiegoM, savvito123, AllanR, Maverick1912, Lancifer, LesleyBeth, LOxR, and DAMAJIANG. After that I tried to find if there was an easier way to do this using a database perhaps. I looked it up but only found quiz templates with one correct answer. Is there any way?

  • Hi. So I have a sprite called 'Instructions' and the plugin 'touch'. When Player touches the sprite instructions it should go to the layer 'Instructions' but it's not working! All my other sprites are working except this one. Does it have anything to do with 'Collision Polygons' Please help. Thanks!

  • It's pretty much what the title says. I was wondering if there is anyway to 'Justify' the words in my text. I did Horizontal allignment but it only has center, right and left.

    Thanks in advance-applern

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  • I would probably put an empty text box somewhere, and then change its text if the user pressed Enter and the text inputs are empty - if I understood you correctly :)

    Okay thanks!