Since this is WebGL only, I was wondering another thing:
Could this be used rendering a 2D based game with 3D models efficiently (I know it can sounds dumb, but I'm pretty sure I'm not the only one to think about the mix 2D and 3D world.. Unified!), and also can we just turn off that alert message when webGL is off (to instead display a message ingame)
Also it took a while to actually display the demo, all the 2D were good, but the 3D appeared like 2 minutes after only first time though.