Android-Music's Forum Posts

  • Learned to make bone animations! I was wrong about the complexity of yourengine! And if I open only one project and don't minimize it for long, it works great! Now I get pleasure of working, big thanks! Now I know it's pretty easy to animate bones!

  • How can I change frames in places when bone animating?

  • Btw,maybe there's a way to create a bone animation in another program and import it to Construct as a piece of code or somehow else? I'm saying that because it's very hard to work with bones - no undo's(that's not auful, but doesn't give a lot of pleasure), no frame postion changing possibility and one frame lies on other when you try to remove one of the frames,so I have to erase the full animation and start it over. The animation is closer to realistic, so it can't be simple like in bone tutorials. And Construct crushes when I press one or another key or button often. But I like the fact there's possibility to make smooth transitions to other animations! Anyway the engine is glitchy, but promising!

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  • This is not urgent but: could you add a visual timeline for bone animating like in Flash and distribute boned objects or bones to layers or maybe create an engine for that kind of work? I think it will ease the work on bone animating much!