Event variable improvements; Scripting/SDK improvements; New examples; Bug fixes.
I have managed lighting, shadows, 3d collisions and 3d physics to a certain degree purely in vanilla events. Aslong as the current batch of 3d plugins remain supported can still do some interesting things without touching code. :)
It is pretty OK as-is with 3d features imo for mobile and browser games, but anything additional always appreciated.
Excuse me.. Did you did 3D SAT collisions or AABB collisions?