Transform any sprite into a trail.
First of all, fantastic behavior! It saves a lot of work to achieve similar effects with cumbersome event-only approaches.
Now, I experienced a (in my case breaking) bug with the 2.0.1.0, 2.0.0.9 and 2.0.0.8 releases on Github. Would be great if you could fix it.
Issue here:
https://github.com/skymen/trailRenderer/issues/2