Call of Hats: Zombies

You're viewing a single comment in a conversation. View all the comments
  • 5 Comments

  • Order by
  • What I did was have two global variables: Zombs_to_spawn and Zombs_alive.

    At the start of a wave, I set Zombs_to_spawn to the amount of zombies I want to spawn in the current wave and set Zombs_alive to that same number.

    I will also start a timer and loop it to spawn the zombies.

    When a zombie spawns, subtract 1 from Zombs_to_spawn and loop the timer.

    If the Zombs_to_spawn variable is 0, do not loop the timer.

    When a zombie dies, subtract 1 from zombs_alive.

    when Zombs_alive is 0, start the next round(where you just add 1 to your wave counter and start the loop over)

    Hope this helps!