Chase and tag each other in 6 different maps!
I recently wrote actually about how the camera in Tag works! It's explained here: joeriridder.nl/posts/tag-camera
and what is playercoll?
It is the collider for each player (and has the platform behaviour). The coloured player sprites are a different object. They're seperated so I can squash/stretch the player sprites without the colliders deforming.
is there a source of it?
There is no source code of Tag up, and I'm not sure there will be in the future.
thx!!! this helps a lot