Since the last blog I've added some very basic interactivity. You can click to select units, and click somewhere else to move the selected units there. They jus...
Just "What" and "When" I needed this ... thanks! AND I like that OOP inheritance is taking a "back seat" to "composition" -- used by Apple, they say in their section guides "1) “Inheritance-Based Architecture Hinders Game Design Evolution” and; 2) “Composition-Based Architecture Makes Evolving Game Design Easy”. read more at
developer.apple.com/library/archive/documentation/General/Conceptual/GameplayKit_Guide/EntityComponent.html