HTML is great for designing user interfaces: It's powerful, flexible, and easy to develop with. And we'd know - we built all of Construct in the browser! In fac...
Very exciting, I spent a lot of time designing a fairly primitive upgrade system for my game, and I'm guessing this approach would be much easier and more feature rich. Will definitely be checking this out. And thanks again for putting these blog posts together, there's so much to C3 that even after a year there's much I haven't used. These blog posts are a great way to become familiar with with entire feature sets.