Trail Renderer (Construct 3 Behaviours)

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  • This addon is a very strong tool for my current project's visual identity and i very preciate it ! (if you wanna see it in action : youtube.com/watch ).

    Is there a way i can modify the refresh rate of the trails ? By "refresh rate" i mean the time it takes for the trail to reach his "head". I try to use some slow motion in my projet, but the trails seems to be not affected by the time delta. The result looks like the emitter just slows down, but not the time itself, because the trail keeps refreshing at the same speed as usual.

    • wow your game looks so great, where can I find out more about it!?

    • This is one of the issues I have with the trail renderer at the moment. I am not sure how to tackle this effectively yet, and I have planned to make a full update for the addon when I know what to do about it. So for now, not really sorry :(

      Cool game though thanks for sharing!

      • Thanks for replying ! Ill check for updates from time to time ^^. Its not a gamebreaking issue and the effect looks very cool in any other situations, so i will work around for now.

        I tried to dynamically upgrade the length of the trail by the time scale's factor. The result is not good enough to be usable, but its a good start.