Allows you to load different remote images for each instance of a single object and store loaded image to Local Storage.
This is great! I notice if you use tweens to move them around etc. there is a lot of slowdown compared to sprites (especially if there are a few of these). Any tips to make them run efficiently?
Also is it necessary to store the images in local storage usually? I think in a lot of cases players web browser will automatically cache the images anyway?
Thx for the great plugin!