Stable update: New Windows export option; Mesh editor update; New examples & more.
I use combinations of the vertical alignment, depending on the scene design. I understand your argument, it just triggered a lot of rework on a running 7month project, and several others that are already published.
And about the scaling any thoughts?, it changed a couple of stable releases ago, I used to use the scaling utility a lot to downscale hi-res images that are sent from the art team, but now it's either broken or the scaling method changed because it leaves images more pixelated when using "smooth" scaling... Although minor, now I have to use a third-party app, so the process turned out longer than before this change...
I'm not aware of any recent changes to the scaling. As ever, if you run in to any unexpected problems, please file an issue following the guidelines.