More scene graph features; 'Find all references' on delete; Bug fixes.
Great update! But is there any reason why particles can no longer be treated as children? I use a lot of particles as sub-objects in my game. It worked well in the last version!
We're just starting with Sprite objects while we develop the feature. It will be expanded out to other objects when we're happy with the basic details.
Amazing! Could make really good use of this feature with the TiledBackground object. I hope that’s one on the roadmap!
There seem to be some problems with the Sprite object. Will suddenly lose the relationship between father and son.
New problem, after binding as a sub-object, release and connect many times, it will invalidate the binding. (this problem did not exist in the previous version)
As ever, please report any problems to the issue tracker!
hi thank you for making this site
Okay, I'll do that. I found out why. When you use remove child [A], you cannot add child [A] again. Could be Bug..