The surprising difficulty of resizing images on spritesheets

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  • Thanks for this post Ashley. Another way I'm thinking could be to always have blank (transparent) offset to all our images? So every sprite will be 0.1-1% unnecessarily larger, but all unwanted bleeds will definitely be transparent anyway?

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      • Ashley
      • Construct Team Founder
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      A fixed transparent edge does not always solve the problem. As noted in the blog post, the only way to really solve it is with power-of-two sizing and positioning, via the "High" quality downscaling setting.