Chase and tag each other in 6 different maps!
Hey this game is really good! Unfortunately I have nobody to play it with :(
One quick q, how were you able to achieve the squash and stretch effect? Im making a platform-dungeon adventure game and all the animations are lacking without it. Thanks!Joeriri
Thx! I don't have any time on my hands right now to put together a tutorial for the squash and stretch effect, but it's not that complicated: In an On Land (or On Jump) event, I set the width and height to the stretched out size. Then in another event the game checks if the width of the player is not equal to the original width, and lerps the width from the current width back to the original width. Same for the height. If you don't know about Lerp, I suggest looking it up, it's very handy!