Call Random Animations with an Array

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  • I'm very pleased that my tutorial helped you out!

    Looking back, there are some easier ways to go about this - namely by using the choose( ) action (something I didn't learn about until much later after writing this).

    Choose( ) works basically like this:

    [event] : action - choose (option 1, option 2, ... option x). So you can actually specify a specific number of options that are randomly selected from. In hindsight, I could have just told it to do choose(animation 1, animation 2, animation 3) and it would have been so much simpler. The Array wouldn't have been necessary.

    I hope it all works out for you!