It's been a busy week for me gamedev wise, what with Tuesday's stream and then working on the game at an event on Wednesday (until I got distracted by Smash Bro...
I really like how with each post you slowly join in on the fun of descending into the dark abyss of programming and debugging. A world where nothing makes sense and everything makes you start to doubt your own sanity until you realize it was all of your own making, and at that point, finally reach the last stage of madness.