We've been working hard on a complete redesign of Construct's functions feature! Previously the Functions plugin was used for making functions in events. As of...
Nice update, this will really help clean up function workflow. Would also be interesting if you could attach functions to objects, making objects even more self-contained. If attached and utilized with families, can make interesting OO behavior easily: Family Geometry, objectS Square and Circle. Square.Stretch(10), increase Width and Height by 10, Circle.Stretch(10), increase radius by 10. Easy call that does it to all picked figures: Geometry.Stretch(10) and each object does the right function depending on its own function.