Construct 3's new redesigned functions

You're viewing a single comment in a conversation. View all the comments
  • 1 Comments

  • Order by
  • So I know this is a simple example but it seems like this could be done without functions? is it that functions just allow groups of events to be clustered together to be easily fired off as needed? I'm just making sure I'm fundamentally seeing how using these would be advantageous because I've made a lot of games and never touched the function feature.