Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

Scripting SDK updates; bug fixes; new example

11 February, 2025 ()

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Notes

It's another week and another beta release! This week's release includes a range of new scripting APIs. There's also a couple of usability improvements, notably for the new spritesheet import dialog, as well as the ability to now search by UID in the debugger.

There's also a big batch of bug fixes, and a new example Hero attributes which demonstrates the use of mesh distortion. Happy testing!

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Exécuter r426

Changelog iconNouveaux ajouts

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Debugger: allow searching by UID
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New example 'Hero attributes'
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Animations editor: add feedback showing when there are no frames or animations created in the sprite sheet importer

Changelog iconChangements

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Tilemaps: support patch brushes with a 1x1 size
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Animations editor: disable import button in sprite sheet import dialog if nothing yet added

Changelog iconCorrections de bug

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Ensure any background work is complete before attempting to launch preview
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Ensure progress dialog is closed even in the event of failing to start a preview
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Animations editor: in some cases keyboard input could stop working after importing frames (regression r420)
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Tilemaps: patch brush not ignoring invalid indices at runtime
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Tilemap brush editor: crash removing tiles from a patch brush
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Tilemap brush editor: crash opening the editor when UI animations are turned off
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Animations editor: palettes not displayed properly
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Animations editor: crash trying to delete entries from the color palette picker dialog
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Animations editor: avoid showing object types with no color palettes in the picker dialog
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Animations editor: sprite sheet importer context menu options to add frames and animations not working properly
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Instances bar: force items in the to occupy a single line at all times
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Effects: crash changing 'Enable' property of layouts/layers (regression r425)
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Templates: crash setting 'Template' property of an instance (regression r425)
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Hierarchies: fix issue loading hierarchies from JSON

Changelog iconAmélioration des performances

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Improve spritesheet packing to generate two sheets in some cases where it would have generated three

Changelog iconScripting updates

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IRuntime events "suspend", "resume"
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Add IPlatformInfo properties canvasClientX/Y
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ignoreMesh parameter for getBoundingBox(), getBoundingQuad()
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Add IPlugin/IBehavior property 'id'
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Add IWorldInstance originX/Y, set/getOrigin()

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