Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

Flowcharts improvements; usability and performance improvements

12 December, 2023 ()

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Notes

We've been hard at work improving the new Flowcharts feature. We've made some fairly substantial changes to the Flowchart Controller object, including some backwards-incompatible changes. We take backwards compatibility very seriously, but we want to take advantage of this early stage to make sure we get the feature right. So if you have errors opening a project made in r370, then go back to r370, delete any events using the Flowchart Controller object, reopen it in r371 and add the events back. We're sorry for this inconvenience but we think it's important to make changes sooner rather than later, and hopefully we won't have to do this again. Once you get using r371 you should find the feature working more reliably, with some significant bugs fixed, and more capable too. There's a new Flowchart questionnaire example as well which shows a simpler use of flowcharts than the full quest example.

We also have a range of other changes including usability improvements, performance improvements, and bug fixes too. See the changelog for the full details and happy testing!

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8
Exécuter r371

Nouveaux ajouts

0 favoris
Flowcharts: show UI feedback when making node connections
0 favoris
New example 'Flowchart questionnaire'
0 favoris
Flowcharts: 'Start' action parameter to set as current flowchart
0 favoris
Flowcharts: add more conditions to the Flowchart Controller

Changements

0 favoris
Flowcharts: shorten expression names and make consistent with other parts of Construct (breaking change)
0 favoris
Flowcharts: add new expressions that were previously covered by other expression's optional arguments (breaking change)
0 favoris
Flowcharts: allow using an empty tag when starting a flowchart
0 favoris
Flowcharts: change 'flowchart' and 'node change' triggers to 'flowchart entered' and 'node entered' to better describe what they do
0 favoris
Flowcharts: trigger 'node entered' when a new flowchart starts
0 favoris
Pick condition/action dialog: improve default selection when searching
0 favoris
WebGPU: show more GPU info when Chrome "WebGPU Developer Features" flag enabled
0 favoris
Project Bar: avoid updating search while still typing to improve search experience in large projects

Corrections de bug

0 favoris
Flowcharts: properly style nodes for the dark and light themes
0 favoris
Flowcharts: crash attempting to edit the value of an output
0 favoris
Flowcharts: crash undoing while connecting nodes
0 favoris
Flowcharts: node caption changing height when resizing the node vertically
0 favoris
Flowcharts: text box to edit outputs name became misaligned when clicking on it
0 favoris
Flowcharts: redundant balloon tip shown when editing output name without making changes
0 favoris
Flowcharts: show browser context menu when right-clicking node tag
0 favoris
Project Bar: did not correctly handle dragging object type to family member
0 favoris
3D Camera: camera rotation not reset when restarting layout
0 favoris
Video Recorder: could still record audio with audio format 'None' if 'System audio' enabled
0 favoris
Audio: savegames not loading properly when using audio effects (regression r330)
0 favoris
Improve robustness of loading large numbers of files in exported projects
0 favoris
Properties Bar: sometimes could not undo changes to percent properties
0 favoris
Dynamic texture loads could sometimes briefly show the wrong texture
0 favoris
Editor: slow performance with large table controls (regression r370)
0 favoris
Timelines: Z index not updated properly while previewing timeline

Amélioration des performances

0 favoris
Project Bar: improve performance in large projects

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