Les versions Beta ne sont pas autant testées que les versions Stables
Dynamic layers; Tween updates; bug fixes
08 August, 2023 ()
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Notes
This release adds support for dynamic layers! This is a set of System actions that allows you to dynamically create, move, and remove layers at runtime. It's useful to do this for things like advanced lighting effects, or if you want GUI features to belong to their own layers.
There are also some updates to the Tween behavior, including an optimization to reduce its CPU overhead when used on thousands of objects. The data editor has a couple of updates to help manage the row and column names. There's also a few extra bug fixes. Happy testing!
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Exécuter r353
Nouvelles fonctionnalités
Dynamic layers: add, move and remove layers at runtime
Nouveaux ajouts
Data editor: allow empty string in rename dialog to revert to default row/column name
Corrections de bug
Text/SpriteFont: tagged areas not immediately available on start of layout
Sine behavior: crash live previewing zero size object
Data editor: UI state of array editor lost after renaming file
Tweens: runtime crash setting the time of a tween to 0
Amélioration des performances
Tweens: improve performance when used on thousands of objects but not running tweens
Scripting updates
Add ILayout methods addLayer(), moveLayer(), removeLayer(), removeAllDynamicLayers()
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