Nwadkgames's Recent Forum Activity

  • I have not personally had issues with it, but I have never "minified," I remember there being a lot on the forums here about it and on the ludai forums on their website. Once I get home I will try to find you some more information and actual links to the explanations. Though I remember from the official plugin .md file it saying "Set the destination folder where the project will be exported, We recommend to uncheck the “minify script” option."

  • One project. 5 layouts and 50 events on 4 of them. Also using 20 Global Variables. Before I cleaned my event sheets up, I had 150+ events on each layout.

  • Iolva No, sorry for the late response. Also, what wrapper are you using? If you are using CooconJS or Crosswalk, I recommend not using the "Minify script." These two wrappers do it automatically on their end while compiling, and could possibly cause some issues. But to answer your question, no, not much of a difference. The only issues that I have come across with the newer Java versions is the -jarsigner.

  • Also, here is the link to download the Java that I use. http://www.oracle.com/technetwork/java/ ... 45-oth-JPR

  • Download Java 6 to to Sign using "Jarsigner" and any other java's "Zipalign" will work. I am going to link you to a tutorial that is very informative, and if you need any more help, just PM me!

    Java 7+ is having signing issues, so use 6.

    Here is the link to the tutorial. Again, any more questions PM me or ask them here!

    https://www.scirra.com/tutorials/861/ho ... apk?page=2

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  • When I use CocoonJS's wrapper, I tried the new CocoonJS Google Play plugin, but when I try to use Crosswalk, I use the new Scirra Plugin. The Tutorial for it will work with an older release of Construct 2, but I rely on a lot of the new features, so I cannot roll back to an older version without losing some features. Thanks for the responses guys.

  • Oh awesome! Did not know there was this podcast! Going to give it a listen right now!

  • From the way I am understanding this. You want to create a new layer and set it to initial visible to invisible, and have the touch event make the layer visible and then have the light source be created on the newly visible layer.

  • I use a font that isn't on mobile phones. I don't use Sprite Fonts, what I do is add the font.ttf to the "files" in your project manager panel in Construct 2. You can copy/paste the font from your control panel > Fonts folder. The font I have in my game now works on all devices it is installed on and doesn't revert to some generic font.

  • I have tried it, it signs in and posts to the leaderboards, but I cannot get it to show the leaderboards when I click it.

  • Windows has a nice tool called the "Snipping Tool" that I use to screen shot parts of the event sheet for theforums. Also, hit your print screen button on your keyboard, and open Paint on your PC or Photoshop or whatever you use, and just paste there.

  • I compiled the app and got a working APK of the game. When I go to leaderboards, it signs you in, but doesn't show the leaderboards. I think the posting of the leaderboard is working because in my dev console it is showing a score submitted.Any idea as to why the leaderboards aren't showing? Am I doing something wrong? If so, please help! <3

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Nwadkgames

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