Hey everyone,
I'm completely new to construct2 and like to make litte game to learn and get used to it (yes, i also did the beginners tutorials )
The game itself is kind of a "mastermind" typed game, you get a random code, try to solve it, and so on...
So, the problem I currently have is:
I have (or should have) an array of slots (fixed length) and an array of sprites (colors), when I click on one of the color-sprites it should create a new copy of the object in the "code-bar" on the next open slot and also write it into the array, unless there is no open slot left.
How can i prevent the new object creation everytime i click on the color, and also set it to a new slot every time?
How to even have dedicated "slot"-objects to add a color-sprite to?
I'd appreciate every information on how to get this working how i think or some advice how to think it right to fit into a construct2 workflow
Greetz,
Dirty