thnx for fast answer, but i've been misunderstood on a few notes.
1. - yeah i thought there was some other way except then using variables, but forgot about strings too
2. but i think that it doesn't work when you put pick something1 and pick something2 in the same event because - what if there isn't one of those objects? it fails (with && operator), but with | (or) it will pick only one and if it is picked - it will skip the 2nd (if it even exists), and probably fail to destroy ? or if 2nd isn't picked which one gets destroyed?
3. oh, i could definitely use on created to pin. how do i though get the flags instance if it was created with container?
4. i know how to move them down, but how to not destroy them outside layout? (i want them to be destroyed outside layout on the bottom side, but not on the upper side), and to spawn them offscreen a bit above the layout to glide them downwards.
about the timer - i know for timer, but i want random spawns or different spawns (set by me), not every x seconds. because i sometimes spawn stuff after 3 sec, sometimes 10 sec passes and then something gets spawned, and etc..