Pironjani's Recent Forum Activity

  • Hi guys, I'm trying to integrate my game with google play but I'm having problems with enabling the preview mode. I followed the manual's instruction, but after going to API/credentials, I cant find "javascript origins"

  • Thank for the reply...

    I see.. if it is not because of the AppID, so anything else that can affect the banner not showing ?

    hmm.. is there any bug posibility in MobileAdvert plugins ?

    I saw most the creator use the additional plugins which is work :)

    Too bad if the native plugins not working :(

    No, it works trust me. Did you try what I told you? and remember The ads show only in the mobile app, not in the browser preview..

  • Bootfit

    Thanks for the reply..

    Sorry forgot to mention.. I am just testing the plugin and display it on Android Device..

    I use Google Banner test ID, is it need to asign the App ID ? And about the Publish ID how to get it ?

    I assume AdMob doesnt provide Publish ID, it is for Adsense..

    Well I am new to all this stuff.. just assuming.. CMIIW :)

    I personally putted only the app ID, but I guess you don't need it because the test ads are the same everywhere...

  • Hi, do you mean the banner appear but not in the position you determined ?

    I'm facing a similar problem.. but worst I guess :(

    I tried to figure it out, but still..dont know how to use the Mobile Advert plugins in Construct 3.

    https://www.construct.net/make-games/manuals/construct-3/plugin-reference/mobile-advert

    the banner not showing at all.

    Anyone ? :)

    I had the same problem because I was using the event 'MobileAdvert > On Configured' (I don't know why).

    You should try to create the banner on the start of the layout instead.

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  • Hi guys!

    I integrated Admob into my game recently, but I couldn't find a way to make the banner appear on the top of the layout. I shows, but only but only on the bottom, and that's a part that I don't want to be covered.

    Any suggestions?

  • thanks.

  • Hi guys, I want to use the android's back button to exit the game, but I can't find anything helpful.

  • Problem Description

    I can't open the project in Construct 2, the error says "Cannot find object texture file valet.png in the project texture folder. Check the file has not been renamed or removed. Under element: c2project\object-folder\object-type Line 494 column 9"

    Attach a Capx

    https://drive.google.com/file/d/1qW5YJINd2IBLP564J9HhNSggX0IeeDjV/view?usp=drivesdk

    Description of Capx

    The project has 5 layouts, the object 'valet' is in the layouts 'LOJA' and '2LOJTAR'. the last change was made to the one in last layout.

    Steps to Reproduce Bug

    • I changed the position on the tiled background object "valet"
    • I clicked run layout
    • Crome showed the error
    • I saved the modifications on C2
    • I closed and reopened C2
    • Than the error popped up

    Observed Result

    Project doesn't open

    Expected Result

    To open normally

    Affected Browsers

    • Chrome: YES
    • FireFox: YES
    • Internet Explorer: YES

    Operating System and Service Pack

    I use Windows 10, 64 bit

    Construct 2 Version ID

    Release 252 (64 bit)

  • Thank you for playing my game!

    Right now I am working also on an mobile version and i'll publish it when the game is complete, cos it needs some achievement sound effects, and also some variations of obstacles and special powers that would make it more interesting like you said.

    And you're right about the post. Thanx for the advice, I'll change it.

  • Hi guys, this is the first project that I started in construct 2. Is called Boe Voe that in Albanian means "make eggs".

    It's about a parrot mom that is trying to spread her species by dropping eggs all over the world, and helping her babies grow. Basically the goal is to multiply the Green Birds by dropping an egg in the nest, braking it, and feeding the bird.

    The controls are very simple.

    Use arrows to move Up and Down. And press Z to spawn Eggs, Rocks and Food. I made it so it would automatically change: when the nest is empty spawn an egg, when there's an egg spawn rock, and when it has a bird spawn a food.

    You get 1 Point for every nest you fill, 2 Points for every egg you brake and 3 Points[/color] for every bird you feed.

    Skip the Black Birds, and get those with colored wings to collect eggs, rocks, and food.

    Be very careful from the Red Bird: he is a bullet!

    https://www.scirra.com/arcade/adventure-games/boe-voe-17530

    The game is still in development, I will add other interesting features in the future.

    I would love to hear your opinion on my work, and if you can suggest me websites where I can get some sound effects and background music that match the graphics of my game, you would save my life...

    Please Enjoy and don't forget to rate it!

  • Hi, I'm Tabaku, I love making games as much as you do!

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Pironjani

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