Constant777's Recent Forum Activity

  • I have the same situation. I have to do a lot of events to set initial values to array 39 x 39. Its not easy way...

  • I didn't know that. Thanks.

    But still, an import is an import.

    To edit a global variable, I don't need to import anything. I just click on it 2 times and I can change its initial value. I would like to do the same with arrays: click on the array 2 times and start editing its initial value (without import in some special bla-bla-format). That would be great and in Construct style!

  • Hi!

    When I want to change the initial value of a global variable, I just click on it and enter the value.

    It would be great if I could also enter the initial values of arrays!

    That would be easy for me.

    Clicked, entered the initial values, closed.

    As in the spirit of the Construct :)

  • Use the Wake Lock feature of the Platform Info object.

    I will try. Thanks a lot!!!!!

  • Hi!

    How do I keep the screen from timing out while the game is playing?

    How to make the game keep the screen alive while it is running?

    Tagged:

  • Check out this demo

    https://howtoconstructdemos.com/customizable-rotating-knob-controls-capx/

    Hi! Thank you so much! this is exactly what I was looking for and even more! :)))) Thank you very much!!!!!!!!!!!!!!!!!!

  • Hi!

    I need to do rotation volume button with Sprite and rotate it by touching.

    Behaivior "Drag & Drop" dont have parameter "rotation", only vertical and horizontal.

    Behaivior "Rotate" rotates Sprite with some speed but not by touching.

    I need help :)

  • That should work properly. I'd suggest you have something else in your events that is interfering.

    show your project file.

    I find a problem.

    I think so because touching 2 sprites at the same time work, 4 - work, and 3 do not work.

    Android try to start make screenshot because of my settings: make screenshot when I scroll 3 fingers on screen.

    And once I accidentally managed to take a screenshot with three fingers.

    When I disabled the function in android to take a screenshot with three fingers, everything worked.

    Maybe it's an interestin thing for Ashley?...

  • That should work properly. I'd suggest you have something else in your events that is interfering.

    show your project file.

    I make clear project...

    and...

    yes, it works)))) thanks)

  • Hi!

    I have 3 GoodSprites.

    I need to destroy BadSprites overlaping GoodSprites when I touched them.

    It works when I touching 2 sprites at the same time,

    but it doesn't works when I touching 3 sprites at the same time.

    GoodSprites changing animation frames when I touch them,

    so I can see that 3 GoodSprites changing animation when I toching 3 sprites at the same time.

    But no one BadSprites destroyed.

    With Buttons the same situation.

    Please help me)

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  • ok, if you wanted to set the value 22 to a variable from your array here it would be.

    Set Testvariable to tokenat(Array.At(4,0),3,";")

    thank you very much! everything worked. I did a little differently and it didn't work because of double "(": tokenat(Array.At((4,0),3,";"))

    THANKS!!!!!

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Constant777

Member since 5 Apr, 2021

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