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    Hi! I have a platformer with a puzzling collision issue. There are two collision boxes for a player and a bat enemy, and some code to make it so jumping on the bat deals damage to the bat. However, the first time jumping on the bat, the system counts two collisions. Is there a way to code this better/different? My project file is linked here

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smcwhort

Member since 28 Mar, 2021

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