Greetings
I would be interested if anybody knows anything regarding the following scenario: my game's approx. download is 5mb, memory use 15.8mb. I have several sprites that are 512x512 and in the game (not in the image editor) i resize them to 64x64, yet there is no difference in the approx download or memory usage.
Shouldn't there be any? Or am I able to decrease them only by resizing the sprites in the image editor and then loose some quality if I make them bigger (from 64x64 to 700x700 for example)?
Thanks anticipated!