I'm worrying about cheating coins/chests/etc. so that means I would use your dynamic value method. And because I'm so unfamiliar with servers and all that, would it cost me any money? I don't really want to spend money on this little game that no one even finds on the app store. My idea is that maybe I connect it to their WIFI (Like a server that you can only access if you are on the hosts WIFI) but then I'd probably need to ask the users permission to do that. Otherwise Ill have a backup value that is "Coins * 1029 / 8756 * 2 / 1.1029" or something like that, and yes I have tried that method and it sets off the alarm when you just collect a coin. So maybe give me an example CAPX or something?
BTW I know you aren't good at this subject, but it doesn't hurt to ask :P