gurca's Recent Forum Activity

  • Hey there, you could simply make a light sprite, and set its position to the enemy position and angle

    Thank you

  • How can I make the visible and moving light on the enemy's patrol like this game?

  • > > Not sure I understand. Your layout looks to be vertical, so how can it do anything else when you tell it to go horizontal?

    >

    > The game is now horizontal. I want the whole game to fill the screen. I want the blacks on the screen not to be them and my game to be exactly the size of the phone.

    You can edit letterbox scale settings and fullscreen view clicking on the project in the project list view.

    But your game that you built is vertical, if you make it horizontal you have to redo some stuff. Not sure.

    As he mentioned above, you can use the BROWSER plugin to change orientation in the event sheet.

    okey. I will try

  • Not sure I understand. Your layout looks to be vertical, so how can it do anything else when you tell it to go horizontal?

    The game is now horizontal. I want the whole game to fill the screen. I want the blacks on the screen not to be them and my game to be exactly the size of the phone.

  • construct.net/en/make-games/manuals/construct-3/plugin-reference/browser

    Lock orientation action via the browser object.

    I can only understand this with the apk output. Doesn't it show up in preview? When I get output with apk. My game appeared horizontally, but I want it to fill my phone's screen. I am also sending a photo for you.

  • I'm developing my game for the phone. I want the game to always be horizontal when playing on the phone. How can I do that.

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  • I have a high score in my game and I want to make a leaderboard with this high score. For example, how can I do something like this if the highest rated user is in the 1st place and the 2nd highest rated player is in the 2nd place.

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  • You mean the character is only walk under the light, is it correct?

    If he touches the dark, game over?

    No. I want my character to walk on a dark road, and as you progress, there is a little light in front of you, you walk around with a lantern in the same hand and it illuminates wherever you hold it. Something like that.

  • Hello there. In my game, I want my character to walk on a dark road. but I just want a small amount of light to come in front of it and go with it. I can summarize it briefly as follows. Let it create a feeling as if you are going through the dark forest with a flashlight. I hope I can explain.

    Tagged:

  • Use an instance variable to keep track of the water level as a value.

    Compare instance variable.

    How can I do this after the water hits the glass? Do you have an example of that?

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gurca

Member since 6 Feb, 2021

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