21jturgoose1's Recent Forum Activity

  • I couldn't find the topic I posted about this before, so I'm just asking again to make sure that everything worked last time. Basically I have had some issues with the tilemap where when zoom in to the tilemap or make the tilemap bigger, it looks blocky in the viewport, like the pixels in-between blocks are suddenly shifted or darkened on the edges. It looks completely fine in the tilemap window, it's just after I start painting that it looks separated and I was wondering if anyone knew of any fixes. I've tried resizing and modifying the tilemap itself, but I can't help but think it's an issue that doesn't have to do with the tilemap. Not quite sure though. Any help would be appreciated very much.

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  • So I'm having an issue with a tilemap I just put in where inbetween each tile there are lines as if the pixels were slightly off, but it only does this after I paint it. The actual tilemap itself looks fine. I tried resizing and offsetting the tilemap but it doesn't seem to want to work. Anyone know a fix for this issue?

  • I found another way using wait time and the free typewriter addon that Construct 3 has. The other way was just too much work to do repeatedly but this way works just fine for me. It has "Pause typewriter" and "Resume typewriter" actions that help make this really simple. Thanks for all the help though :)

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  • Yeah, I got it to print out correctly, but I still can't create a delay in the middle of it. It just seems to skip over that part...

  • Never mind, that's my bad. I figured that out. Although I think I might have swapped the orders of things, because it's just blinking now. I'll tweak it a bit and report back soon.

  • I tried that too. It comes up with a type mismatch for me, saying that the second parameter does not take a number.

  • So I'm not sure if it's just me, since I'm more fluent in python, but I can't seem to get anything like this to work. First of all it keeps saying I can't compare string to numbers, and second, what I've done that doesn't receive an error just makes my text boxes blank...

  • Okay, thanks, I'll try it out.

  • Hi there. I was wondering if there was a way to create a delay in a sentence after the sentence has finished typing.

    For example, how could I say "Hi I am making a game," then wait three seconds and add, "I think you will like it," without having to erase or retype anything?

    I tried using the append feature, but it just cancels the typewriter and instantly puts all the words in.

    Any help you can provide would be greatly appreciated.

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21jturgoose1

Member since 28 Jan, 2021

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