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  • so that didn´t work, is there any other way?

  • thanks i´ll try that out

  • (This is a repost since no one responded the original one)

    So the load from cloud thing is really important for me since I'm not always in my main computer and today when I tried loading any of my games with google drive it didn't work. I thought I was done for and that I should have backed up my games but then i downloaded the file from my google drive account and I loaded the game with construct locally with the file i downloaded and it worked. I already tried replacing the google drive file with the one that worked locally but it still doesn't work. How do I fix this? Thanks. by the way the error message i get when loading file from drive is, failed to open project. check it is a valid construct 3 file (c3p)

  • by the way the error message i get when loading file from drive is, failed to open project. check it is a valid construct 3 file (c3p)

  • So the load from cloud thing is really important for me since I'm not always in my main computer and today when I tried loading any of my games with google drive it didn't work. I thought I was done for and that I should have backed up my games but then i downloaded the file from my google drive account and I loaded the game with construct locally with the file i downloaded and it worked. I already tried replacing the google drive file with the one that worked locally but it still doesn't work. How do I fix this? Thanks.

  • Error: Failed to load signer "signer #1": tmp/68587f51-e13c-45b9-8a6d-a8655a9f227c entry "keystore" does not contain a key.

    I think this is because I'm typing in the wrong alias and I don't remember my keystore alias so how would I go about recovering my keystore alias because I already know the password. Also if I exported to a signed android app bundle the message just says: error.

  • So I'm making a car game and I'm almost done with it but I have come to a problem. Basically in my game there is gamepad (controller) support and when the game detects you are using gamepad a ui comes up with what buttons do what. The thing is this ui uses art that resembles the xbox controller buttons x a y b and I want it to make it so when using ps controller it changes the frame of animation of this ui. How come there is no event in the gamepad object type that says "is player on ps controller" or "is player on xbox controller" because I kinda need this so if using ps controller it changes the frame of animation in the ui to look like ps buttons and not just xbox. Any way to do this?

  • So I'm doing a personal project where I want a variable to get added every Sunday. I thought I could use the date plugin but I couldn't figure out anything. The problem is that I can't do an every second event (604800 seconds) because if i turn off the program and go back on it the time would reset (and I cant leave my computer on 24/7) so how would I go about making it so on everysunday a variable gets added to the program.

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  • Oh well then im not sure

  • Do you have a reset all global variables action? Because if you do then you have to delete that

  • So I'm uploading one of my games to the google play and I used admob to put the ads on the game and it seems to be working fine, but my games are also on browser but without ads. If I were to upload my game in html5 format and post it on a website would the ads work or is it just on mobile. Thanks.

  • Ok thank you very much guys this really helped out a ton

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Pro Gamer Moment

Member since 20 Jan, 2021

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