SpandexCarrot's Recent Forum Activity

  • Woops, forgot about the restriction.

    https: //www.drop box.com /s/9y0wrns36mez2ld /Carbine%20Survivor. capx.autosave ?dl=0

    https: //www.drop box.com /s /pqdrtw 2w7g9nout /Carbine %20Survivor. capx. backup1? dl=0

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  • Here's the capx.Here's a backup file, in case the capx don't work.

  • Sure, but where do I share it?

  • I'm working on a simple topdown shooter and I have recently started to add soundeffects but whenever any sound is playing, my game freezes up for several seconds.

    The worst part is that not only the game itself freezes up, but also my current browser (Google Chrome) freezes up and sometimes even my computer.

    What should I do to correct this?

  • My questions have been answered and, hopefully, my upload issues shouldn't reappear. Thanks for the help.

  • I have installed r171 and trashed my r168 project.

    The size of the zip file isn't going to be a problem since I have to limit my future projects to what the uploader can handle.

    Still wondering what the 800 pixels-in-width limit is referring to. Layout? Sprites? Window size?

  • I am using the r168, but isn't the r171 a little unstable compared to the r168 since the r171 is in beta?

    When I exported the project and looked at the zip file I found out that my game is 16,8 mb. That's one problem solved. Thanks.

    But I still don't know what the 800 pixels-in-width limit is referring to.

  • Whenever I try to upload my game to the Arcade, the webpage just keeps on loading and then shows an error message. I know about the 10mb and 800 pixels-in-width limit but I really need some questions answered regarding this situation:

    1. Is the 10mb limit referring to the memory usage on my hard drive or something else?

    2. Is the 800 pixels-in-width limit talking about the width of my layout in the project, width of the sprites in my project or something else?

    3. (Might be a stupid question) Can I upload a game to the Arcade even though I'm using the free version of Construct 2?

    Thanks if you took your time to read and/or answer this.

  • Hi, I'm Duncan. I'm 17 and I don't really have much of a history with gaming other than playing LEGO Loco or LEGO Racers on my old Windows 98 (I guess I'm a PC person). Anyway, I found out about Construct 2's existance when I was browsing through the Steam store page in the learning/development section. When I saw the Steam article and the feature "No programming required" I relished with joy and decided to get into to it (Not in the Steam version of cource).

    After experimenting with the software for about 4 months I have learned the basics of it and I can't wait to finalize my first game.

    I became interested in gamemaking when I started to find a repetitive behavior in my games. Unfortunantly, since math and programming is so rage-inducingly difficult, I was starting to limit my game ideas after what I could do. Then, all of a sudden, I found Construct 2 and everything felt alot easier.

    Long story short, I'm a simple user of the free version of Construct 2 and I'm looking forward to all the future projects will I make and all the other games on the Scirra Arcade and everywhere else.

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SpandexCarrot

Member since 8 Jun, 2014

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