I want to join a shoulder to a bicep, to a forearm, and finally a hand. I then want to drag the hand and have the "arm" move in a "jointed" way.
I've tried physics joined, which may work, but gravity kicks in.
Pinning isn't great either because there is no rotation of the limb segments.
I'm a newbie, and haven't scanned every post yet. But this is a central element of my game, and I'd like to solve it before doing much more.