Wai's Recent Forum Activity

  • I found this thread which seems relevant.

  • Thanks. Using touch start and end solve my problem.

  • When I do a simple program like

    On tap gesture, add 1 to counter

    It appears that if I use the same finger to tap very quickly, construct 3 fails to detect all taps. But if I use two fingers, it can detect all taps even though I tap like crazy.

    Does anyone encounter the same problem?

  • If I build the apk and xcode project using construct 3 build, is there a way to do that?

  • Thanks guys for the suggestion. Will try to implement it and see.

  • I am trying to create an array to store the values of some curve. What I have is this

    For loop in 1:10000

    Set Array.At(loopindex) = f(loopindex)

    f is some mathematical function.

    This is done at the start of layout, and I notice a lag (around 0.5 second) switching between layout. The game then runs at 60 frames per second, but I am just wondering if I can do something smarter so that user can experience a smoother transition.

  • Thanks. Does that mean "Repeat" is better than "For"?

  • Say I want to calculate the value of a function f(x) for values 1 to 10000. I can easily use a FOR loop for that, but that appears to be very slow. Is there a way to do it more efficiently? Thanks for any suggestions.

  • I cannot either. Hopefully they can fix this soon.

  • I am having a very simple game (for the purpose of discussion, let's say it is flappy bird) that uses mobile advert to run admob ads. Everything is from construct 3 and build using xcode without any additional plugin/coding. I am wondering what my answers to the 3 questions should be.

    1. Is your app designed to use cryptography or does it contain or incorporate cryptography? (Select Yes even if your app is only utilizing the encryption available in iOS or macOS.)

    2. Does your app contain, display, or access third-party content?

    3. Does this app use the Advertising Identifier (IDFA)?

    I am only sure about 2, anybody who has published on app store know what I should check for 1 and 3? Thanks.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Thanks for the reply. I followed the instruction and can now submit my app to app store

  • I have exported my C3 project as Xcode, and can test it on my device (the sound is not working, not sure if it is normal). What is the next step for publishing the app? I remember several years ago after I build my xcode project it will prompt me to upload to my itunes connect but I forgot the setting. Can anyone who publish to APP store please give me some help, such as what are the settings of Xcode I should change? Do I build, build for running/profiling or archive?

    I am struggling with creating profiles, certificates and signing a lot. Any example or tutorial will help a lot. Thanks.

Wai's avatar

Wai

Member since 4 Jun, 2014

None one is following Wai yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies