codah's Recent Forum Activity

  • I'm probably the only Australian user.

    way to go reading the posts skippy

  • There is a FSM plugin but TBH I haven't worked it out.

    Adding a finite state machine as a 'first class' concept in Construct would be great, with visual editing tools. It's something virtually every game needs.

  • Are you one of the developers?

  • Well, this is kind of difficult to resolve. We can either use the normal expression input control which has auto-complete, syntax highlighting, and so on, but no dropdown. Or we can use a dropdown control which doesn't have auto-complete and syntax highlighting.

    I guess we would need to somehow bolt on a new dropdown feature of the normal expression control. That could be complicated. Is this definitely something which is important to your project?

    Well, it's definitely second nature to me now to type "fn." then have all my function names appear.

    Then I thought, well maybe the new feature isn't so bad, I'll give it a try. Typing " and having my function names appear is just as good after all

    So I try R185 again and find that when I type " there is NO auto complete How do we keyboard jockeys use this system? (yea I know, Alt-down arrow then arrow or " to scroll)

    So I'm kind of bummed out about that. But if it's only me then, meh.

    Couldn't we have this:

    User types " (double quote) -> function names dropdown appears, with auto complete

    OR

    User types anything else -> 'normal' dropdown appears with auto complete

    I don't understand why, if the function name parsing is already done (viz the dropdown) that auto complete couldn't work here?

    ANYWAY I'm sure I could come to terms with the new way and everyone else seems ecstatic, so I'm sure I'd get used to it before long It does save me the trouble of having to add Text instance vars to a FN object.

    Have re-installed 185 now, see how I go. Thanks.

  • But I'm building with it just fine so it's weird. build 1494

  • codah my dear friend these people think we might steal their code.

    Actually I understand that feeling, so I don't have a problem with that really.. But maybe a sample one would be good.

  • Damn. I guess you deleted the XDK project before recreating it? Othrwise IDK

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  • truefalcon If you can't post a capx, can you try and extract just the core of your problem, in terms of C2 concepts like layouts, etc. I must admit I don't understand your actual issue. Concepts like stars, levels and unlocks can be 'red herrings' for us to understand your problem

  • So many ways of doing this. You could have a 1D array for the "word1", "word2" etc and a 2D array for the "a1", "a2" and "b1", "b2" etc. Then use the X index from the first array as the Y index into the second array.

    DUTOIT's way is the other I was thinking of as well. Choose whichever you think is simpler for you.

  • What I normally do is create the project in the XDK, they export to the www folder of that project. I don't think that's the official way but it works for me.

  • You're possibly not exporting to the www subdirectory of the XDK project.

  • We can't guess what your code looks like.

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codah

Member since 30 May, 2014

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