codah's Recent Forum Activity

  • a tip for you codah is to have the iOS target to 5.1.1 or ells apple will reject it

    I still have no idea what I should do :/ I even created my own CSR on my mac and tried it on windows as I have all the files there but still nothing. why does apple have to be so complicated! On andorid it was so simple

    Edit: well the certificate problem is solved as I exported a p12 file

    now I just got to fix the image problems and see if the last error. be sure you are in the right tab as I accidentally added all images to android instead of iOS and now I have to recreate everything in those sizes lol

    yep already know about the 5.1.1 thing but I haven't reached that point yet..

    Yes the tab thing is a real trap.

  • I'm about to go out but if the problem is not resolved I'll post something later. Basically I deleted certificate and everything else and started over like you said you did.

  • > If you can replicate this in a sample capx it would be good. Not everyone has time to try and recreate the problem in a capx.

    >

    > edit: try this method. I've put in a button to toggle the 'in use' for each Customization. It retains the 'trigger once' and will work for any number of Customizations.

    > [attachment=1:32qj9jz6][/attachment:32qj9jz6]

    >

    > If you want a simple checkbox it can be as simple as this

    > [attachment=0:32qj9jz6][/attachment:32qj9jz6]

    >

    I was complaining about myself trying to solve the question.

    I'll look at it. Thanks!

    Yeah I know, mine was just a general comment. For example I did recreate the issue (I think) so it would've been even easier for you to just copy/paste some code out to another capx (maybe).

  • Anyone have an idea?

    I think im picking it alright? hmm

    My comment about picking

  • So what did you use to do the graphics and did you do them yourself?

  • If you can replicate this in a sample capx it would be good. Not everyone has time to try and recreate the problem in a capx.

    edit: try this method. I've put in a button to toggle the 'in use' for each Customization. It retains the 'trigger once' and will work for any number of Customizations.

    [attachment=1:3iv6dfve][/attachment:3iv6dfve]

    If you want a simple checkbox it can be as simple as this

    [attachment=0:3iv6dfve][/attachment:3iv6dfve]

  • I have had success emulating this method:

    http://tinysubversions.com/spelunkyGen/

    Looks cool but seems to generate maps for rogue-like type games whereas I was after traditÑ–onal maze types, but another great resource, thanks!

  • That's not overlapping at offset. You're not picking any EnemyCards objects that way as far as I can see.

    edit: ah ok system: overlapping. Haven't used it, but you're still not picking any 'specific' EnemyCards objects I don't think?

  • You can 'import from sprite strip' but you'll get one big animation with all those sprites. You can crop a vertical section from that image file for each object, then import.

  • The issue of the wall being a grid is purely a cosmetic one. In the attached capx cells are even positions in the array and walls are odd. After the maze is generated I loop over the cells and choose an animation frame for the sprite based on what walls are around the cell using this equation:

    right + 2*down + 4*left + 8*up

    You could also just as easily create thin walls around the cell depending on what walls are there.

    Thanks! That's very interesting. I'm sure I can do something with this.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I think your problem is this

codah's avatar

codah

Member since 30 May, 2014

Twitter
codah has 1 followers

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies