Thanks for the quick feedback guys!
But unfortunately it still isn't behaving the way I would want it to...
FragFather your example was awesome and I tried to tweak it for it to do exactly what I wanted it to do, here's the tweaked event sheet:
[attachment=0:2endjtl9][/attachment:2endjtl9]
Basically what I want it to do is to be able to click somewhere without holding down the mouse button and the character gets there on his own, but what actually happens is he goes left by default and I have to hold down the mouse button for him to actually start going the way I want him to, after that when he reaches his destination he spazzes out without actually settling. Also it's cool what you did with the cursor but my tilemap has height variations so it wasn't really functional with what I was trying to do...
A0Nasser I downloaded the MoveTo behaviour but I couldn't get my character to stick to the ground, if I clicked too high he'd jump up trying to reach where I clicked and on slopes he'd just act weird and choppy. I'll definitely use MoveTo for something else though! Super handy!
Sorry I'm very needy, but the support so far is great so please help me get this right!
THANKYOU!