TheWyrm's Recent Forum Activity

  • Hey guys,

    If I export to HTML will all the sounds, music and icons be included if I have not used them?

  • Colludium I tried Avidemux but didnt notice it did VFX stuff. i.e. adding text, fading effects, etc. Does it do that?

  • Ashley

    In R190 I am finding source atop on a layer with force textures set to yes does not work in Firefox (layer is hidden). It does however work in Chrome.

  • Hey guys,

    So the Wii U obviously supports HTML5 games since C2 exports to it, but I'm sure I have read somewhere that the New Nintendo 3DS will also support it. However, I'm not sure If I imagined it. Can anyone else confirm this?

  • MadameBerry Yeah, 'Action!' gave me by far the best results. The others I tried seemed to have bad frame rates and audio issues. Whereas 'Action!' seems to have less overhead, plus it's pretty cheap to buy a license.

    The only slight negative is that I couldn't trim the video in it. However I used VLC for that.

    Can anyone recommend good video editing software with VFX? I tried MS Movie Maker but it reprocesses the video which ends with poor quality results.

  • To be honest I found FRAPS isn't good enough. 'Action!' was much better for me.

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  • To be fair it's not about money. It's about wanting to do something fresh by the looks of things. I'm sure when the chips are down they will do a pc version.

    Also at the time they were developing C2 was not really an option. Although it does sound like they have made their lives harder as you can do multiple platforms in flash using Adobe Air.

  • It might be worth taking a screenshot and attaching a capx. So we can see what you mean by weird.

  • newt good point, lol.

  • No, I don't think you can while in c2.

    You maybe able to fudge it by saving the project as not a single file. Then editing the project files in a text editor. However, I'm just guessing and never tried it.

  • So just create a variable called 'original' and set it to 1 on the one you want to move and 0 on the ones you don't. Then before you do the moved actions check if 'original' is set to 1.

  • So just change the polygon manually. Do you know how?

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TheWyrm

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